Tri-Planar projected Texture Nodegroup using local or world coordinates. Lightning Rig created with the Self Spawning Technique from IBC 17 One powerful feature of the updated Vertex. One is driving the birth of the particles, and the other is driving the transformation of the textures. In this project, we’re using two Vertex Maps. Using the new Vertex Map tools in X-Particles, we can create very controllable and precise rigs. All the files are subject to a CC, Share A like Common License Agreement.Įxample Files from “Advanced Particle Workflows” at IBC 2017. X-Particles Vertex Maps - Project Download File. Please download, experiment, modify and enjoy. ![]() The INSYDIUM Content Repository provides you with full access to multiple Study Files and Work Examples created for X-Particles and Cycles 4D. ![]() The INSYDIUM content repository contains Study Files and Work Examples that you can download and use for free, with which you can experiment and modify to better learn X-Particles and Cycles 4D.
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